Altered Geometry in 3D

Altered Geometry uses a 3 channel rear projection to populate the three exterior faces of a cube with 3d stereographic views of three interconnected rooms. Wearing 3d anaglyph glasses (old school red-cyan 3d glasses), viewers walk around the cube to “peer into” each of the three rooms. The geometry of each room is distorted, showing impossible angles, perspectives, and gravity, while having real dimensional depth thanks to the 3d glasses.